The Shadow Over Everything

Submitter: John Olson
Description: Steampunk world, with horrors living in the shadows. Enough of these are created by mad scientists that everyone thinks that they all are. But in reality, the stunning new inventions are the result of entreaties to mad, cosmic beings who are insinuating themselves into the universe. As their influence grows, the pace of true innovation slows. It has just about stopped now. The Council, a collection of corporate trusts, rules the world, having displaced all bounded governments. They are actually ruled by various cults, each one controlling a different corporation. The PCs discover the horrible truth: That all the TL5+1 and up technology is actually magic, and the true purpose of it is to suppress the development of TL6. They go on the run, hunted by the agents and monsters of the Council, seeking to end various plots where they find them. They are aided by a shadowy group of inventors who operate out of a submarine and are led by Nikola Tesla and H.P. Lovecraft.

Cultural Organization

Society driven by the interactions of a small collection of mutually exclusive but geographically unbounded power structures. "I'm a worker of the Arasaka corporation"
Factional

Social Conditions

The society has lost all capacity to innovate or adapt. Ex: Late Roman Empire, Late Imperial China
Stagnant

Tech Level

Mass production, steam power, telegraph, railroad, zeppelin, ironclad warships, dynamite, repeating handgun, direct current electricity, germ theory of disease, anesthetics, vaccines
Industrial Revolution (TL 5)

Narrative Emphasis

Travel, Do-gooding, searching for wealth and excitement
Adventuring

Reality Style

Doomed characters in terrifying circumstances
Horror

Goodies

No Goodies were generated.


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