The War of the Words
Submitter: John Olson
Description: As far back as history goes, the Sorcerer-Kings have ruled
the various city-states. Some are cities of Elves, others
are ruled by Dwarves, still others by other beings. But
the Sorcerer-Kings are an older race (perhaps the Bales?
That would be interesting). In any case, there was peace
for most of that time. They have suppressed the growth
of knowledge, either of technology or of magic, but there
have always been those who dare to defy the rulers in
secret. Natural philosophers understand the natural
world better than the rulers do, but nothing much has
come from that. But others have learned the secrets of
Sorcery (GURPS ritual magic), though they cannot challenge
the Sorcerer-Kings directly, and they pay a fearful price
for the power they possess. Others have found a new source
of power -- the harnessing of life-force to transform the
body into a fearsome weapon. Just add in that focusing
Chi requires meditation with specific mantras, and you have
the name of the setting: Magic words, words of meditation,
and the final, inevitable uprising of the rebellion. Now,
it's a world in total war, and the enemy has the upper hand.
Victory, if it comes, will be hard-won and long in coming,
but this much is certain: from this moment, nothing will
ever be the same.
Society organized into medium to large groups of geographically anchored people, predominantly farmers. "I am a farmer in the Nile Valley"
The society has just gone through a sudden destructive shock. Ex: The Great Depression, Russia after Cold War
Wheel, writing, agriculture, horses, carts, sailing rafts, small galleys, metal tipped spears and arrows, bronze swords, leather armor, water wheel, supportive medical treatment and herbs
Bronze Age (TL 1)
Following orders, fighting the enemy, leadership, honor, valor
Endangered characters facing overwhelming circumstances
There was no record in table `06a - Sentient Life` for the selected ID
Problem - Option ID = 00 - There was no record in table `06a - Sentient Life` for the selected ID
There was no record in table `09 - Psionic Structure` for the selected ID
Structure: Problem - Option ID = 04 - There was no record in table `09 - Psionic Structure` for the selected ID
There was no record in table `09a - Psionic Development` for the selected ID
Development: Problem - Option ID = 00 - There was no record in table `09a - Psionic Development` for the selected ID
Psychic powers can become extremely powerful very quickly.
Along With: Mega Psi
Certain substances enhance psychic powers or are psychically sensitive or active. This can range from drugs to telekinetically malleable minerals.
Spice: Catalyst Substances
Psychic powers can enhance or alter each other's effects. This can range from telepathic gestalts to direct contests of telekinetic force.
And: Interactive Psi
Cinematic Martial Arts