The War of the Words

Submitter: John Olson
Description: As far back as history goes, the Sorcerer-Kings have ruled the various city-states. Some are cities of Elves, others are ruled by Dwarves, still others by other beings. But the Sorcerer-Kings are an older race (perhaps the Bales? That would be interesting). In any case, there was peace for most of that time. They have suppressed the growth of knowledge, either of technology or of magic, but there have always been those who dare to defy the rulers in secret. Natural philosophers understand the natural world better than the rulers do, but nothing much has come from that. But others have learned the secrets of Sorcery (GURPS ritual magic), though they cannot challenge the Sorcerer-Kings directly, and they pay a fearful price for the power they possess. Others have found a new source of power -- the harnessing of life-force to transform the body into a fearsome weapon. Just add in that focusing Chi requires meditation with specific mantras, and you have the name of the setting: Magic words, words of meditation, and the final, inevitable uprising of the rebellion. Now, it's a world in total war, and the enemy has the upper hand. Victory, if it comes, will be hard-won and long in coming, but this much is certain: from this moment, nothing will ever be the same.

Cultural Organization

Society organized into medium to large groups of geographically anchored people, predominantly farmers. "I am a farmer in the Nile Valley"
Agrarian

Social Conditions

The society has just gone through a sudden destructive shock. Ex: The Great Depression, Russia after Cold War
Crash

Tech Level

Wheel, writing, agriculture, horses, carts, sailing rafts, small galleys, metal tipped spears and arrows, bronze swords, leather armor, water wheel, supportive medical treatment and herbs
Bronze Age (TL 1)

Narrative Emphasis

Following orders, fighting the enemy, leadership, honor, valor
War

Reality Style

Endangered characters facing overwhelming circumstances
Survival

Goodies

Sentient Life

There was no record in table `06a - Sentient Life` for the selected ID
Problem - Option ID = 00 - There was no record in table `06a - Sentient Life` for the selected ID

Psionics

There was no record in table `09 - Psionic Structure` for the selected ID
Structure: Problem - Option ID = 04 - There was no record in table `09 - Psionic Structure` for the selected ID

There was no record in table `09a - Psionic Development` for the selected ID
Development: Problem - Option ID = 00 - There was no record in table `09a - Psionic Development` for the selected ID

Psychic powers can become extremely powerful very quickly.
Along With: Mega Psi

Certain substances enhance psychic powers or are psychically sensitive or active. This can range from drugs to telekinetically malleable minerals.
Spice: Catalyst Substances

Psychic powers can enhance or alter each other's effects. This can range from telepathic gestalts to direct contests of telekinetic force.
And: Interactive Psi

Cinematic Martial Arts


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