Through the Triangle

Submitter: D'Arion
Description: PC's (from fandom or oc from real-history) end up by accident going through the Bermudan Triangle to a world struggling to recuperate from a massive war that destructed the Empire that held sway over most all known lands. Technology is (to the PC's) positively ancient. Entering the alternate dimension (which is basically the America's/Africa's in Iron/Bronze Age European-like culture) immediately leaves the PCs open to being made aware of the psionics that the powerful of these lands use. Common people are leery of psionic-users, as they normally gain distorted features (odd-coloured eyes and hair patterns) and tend towards madness. The key to getting back home lies in the PCs using the native psychic abilities that are laid into them upon entering the world. If, in their subconscious they do not want to go back, however, the psychic travel methods will not work, but tap into the hidden longing to stay in this world.

Cultural Organization

Society organized into medium to large groups of geographically anchored people, predominantly farmers. "I am a farmer in the Nile Valley"
Agrarian

Social Conditions

The society has just gone through a sudden destructive shock. Ex: The Great Depression, Russia after Cold War
Crash

Tech Level

Keystone arch, saddles, ocean-going galleys, iron swords, shields, scale armor, windmill, chemical medicines
Iron Age (TL 2)

Wheel, writing, agriculture, horses, carts, sailing rafts, small galleys, metal tipped spears and arrows, bronze swords, leather armor, water wheel, supportive medical treatment and herbs
With one specific
technology at:
Bronze Age (TL 1)

Narrative Emphasis

Exotic locations, foreign peoples, strange creatures, unknown histories
Exploration

Reality Style

Imperfect characters in an imperfect world
Realistic

Goodies

Psionics

Psionics are an outgrowth of the processes of life, and variables such as species, emotions and states of consciousness can affect psychic powers.
Structure: Bio-Psionics

Psionics are a result of massive brain disfunction, and lead to mental illness or other permanent side-effects.
Development: Malignant

All people are psychic, though only a few are powerful enough to use it consciously or to great effect. Psychics may seem strange to most people, and high-powered attacks may affect bystanders.
Along With: Universal


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