The Post-Sol Imperial Collapse
Description: The golden age of man has passed. What was once a pluralist, galactic empire, ruled by benevolent and progressive rulers, has collapsed into a dismal broken world of despots, theocracies, and competing aristocratic dynasties.
The last remnants of the Sol Imperial order exist only in the far flung colonies on the outer rim. It's capital, Earth, has been destroyed by civil wars and is no longer suitable to sustain life. Life in the Post-Sol galaxy is dangerous, short, and generally miserable.
Due to rampant violence and near constant regime changes, peoples have turned to tribal alliances, preferring to rely on kinship for security more than political authority. Often cut of from what major trade routes still in existance, technology draws from it's Sol Imperial traditions, with notable advances in biomedical research, but also is cut off from necessary materials, and often resort to ancient technologies like steam power.
In the Post-Sol Imperial Collapse universe, controversy, violence, intrigue, and power struggles are found in every corner. How will you fare?
Large numbers of small homogenous groups. "I am a member of the Short Red tribe"
The society is in the process of losing knowledge, wealth and/or cohesion. Ex: North American Indians in 19th century, tribal peoples internationally throughout the late 20th century
The power structures which govern the core society have reduced influence in the primary region of the setting.
Force screens, tractor beams, fast FTL radio, "living machines", genetic alteration of adult minds, sensa-skin; similar to David Brin's Uplift series, or alternatively, the Transmetropolitan comic series
Galactic (TL 11)
Mass production, steam power, telegraph, railroad, zeppelin, ironclad warships, dynamite, repeating handgun, direct current electricity, germ theory of disease, anesthetics, vaccines
Coexisting with: Industrial Revolution (TL 5)
Permanent alternation of the human body is important; this can mean cybernetics, biological upgrades, chemical enhancement, etc.
Travel, Do-gooding, searching for wealth and excitement
Sin-tainted characters in a decadent and decaying world
There are many gods
"The gods" may directly interfere in the mortal world when requested.
Spice: Divine Intervention
Prayers by the faithful laity can have a number of set effects, a la Clerical magic in Dugeons and Dragons.